Match Conduct

A fair round is more fun to win and easier to lose.
Mixed is competitive, so these rules are about keeping each round fair for everyone in it. They apply on top of the Network Rules, and any map-specific rules under /map sit on top of these again.
No Spawn Camping
You must not directly attack the enemy team's spawn or the exits out of it. That includes shooting into it and using TNT, lava or fire to seal players in or pick them off as they leave.
The reason is simple: a team that can't leave spawn can't play. Beat them on the map, not at the door.
No Block Glitching
Don't place blocks to reach or stand in areas the map's plugin is meant to keep you out of. Clipping into walls, floating where you shouldn't be able to, or boxing yourself into a spot the round was never designed to allow all count as block glitching, and they're not permitted.
If you find a spot that lets you do this, it's an exploit — report it rather than using it.
Observers Stay Out of the Round
If you're spectating rather than playing, don't influence the round. That means:
- No sharing tactical information — don't reveal player locations, low health, or who's about to flank whom.
- No disrupting the game for the people actually playing it.
An observer who feeds information is deciding the match from outside it, which is unfair to both teams.
Don't Lure Players Away
Don't encourage or trick other players into leaving the game or the server mid-round — for example, talking someone into quitting so their team goes a player down. Let people play, and let them choose when they're done.